Driver Drone

With clocks almost identical to my vanilla Rage II it should demonstrate how additional memory helps. Show More Show Less. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. Also depth buffer never delivered improved performance, so it is unlikely there is any z-compare rejection of pixels. ATi also kept on missing opportunity to implemented vertex specular highlights under Direct3d, despite having the feature in their proprietary CIF.

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The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary. This page was last edited on 7 Juneat Views Read Edit View history. This item may or may not be in original packaging. Current technologies and software. But for the time Rage II line gained big market share among 3d ayi.

NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with ato performance of a Rage Fury card. It turned out R2c has the same memory clock wall as R3- after MHz it gives up. It was up to Rage Pro to move ATi into higher class 3d gaming.

ATI 3D Rage IIC PCI

With clocks almost identical to my vanilla Rage II it should demonstrate how additional memory helps. Number of games that can be actually run is of course limited, iif gallery is not very big. The RAGE IIC delivers iid performance which is unmatched in its class, along with comprehensive 3D features including perspectively correct texturing, mip-mapping, bilinear and trilinear filtering, Z-buffering, video texturing, Gouraud shading, and alpha blending.

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Same features, same image quality, as can be seen in the gallery. It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines.

ATI RAGE IIC graphics card – RAGE IIC – 4 MB Overview – CNET

Perspective correction and 32 bit depth and even Z-buffering have little impact, but bilinear filtering higher than desirable performance drop. Driver selected VT3 string, interesting It scored raeg imperfect, but well rags feature set including all important blending modes. The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand.

It fixed the Battlezone issues at least. Archived from the original on It seems despite die shrink ATI did not made any architectural advancements, at least not in 3d.

Considering how many boards shipped with only two megabytes of memory, it is welcome addition nonetheless. So I have nothing much to talk about, gallery is at your disposal anyway.

3D Rage II family review (DVD, VT4, IIc)

Be the first to write a review. ATi also kept on missing opportunity to implemented vertex specular highlights under Direct3d, despite having the feature in their proprietary CIF.

This late chip was very similar to the Rage II and supported the same application coding. They were ATI’s first graphics solutions to carry the Mobility moniker. I did some feature tests on VT4 in Tomb Raider 2.

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Overall While ATI had a horrible Windows driver reputation since Mach64, and the packages have scary high amount of files, my test system was stable and everything went as it should. The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.

This is not much of surprise from a chip without texture caching, still despite this optimization in synthetic tests the performance drop of bilinear filtering remains rather big. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. This will limit number of tests but never mind, better to have casual card than rarely used exception.

ATI Technologies ATI RAGE IIC (109-49300-00) 4MB AGP Graphics adapter

To my knowledge Rage II did not get any better ici this. Come to think of it how many small triangles were in old games?

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From now on Rage chips carried new A3D logo, to show how serious is the new trend.